using System;
using System.Collections.Generic;
using System.Text;
using Barrage.Meshes;
namespace Barrage.Items
{
    /// <summary>
    /// Simply an item with a teapot mesh
    /// </summary>
    public class BasicTeapot : Item
    {
        /// <summary>
        /// Inits the teapot mesh and the item
        /// </summary>
        public BasicTeapot()
        {
            addMesh(new Teapot());
        }
    }
}
